Story Engine¶
Source:
Captainswords.app/docs/WORLD_PROGRESSION_AND_STORY_ARCHITECTURE.md·docs/GAME_IDENTITY.md
Story is supporting cast to the helping verb — not a separate game layer.
Grandpa thread¶
Follow Grandpa's path through people he helped. Each destination reveals character and clue; Grandpa may never appear on-screen in v1.
Story beats¶
Captain Engine attaches story beat references to scene specs. Narrative copy is calibrated for not yet guidance; success is primarily visual-led.
Progression container¶
One visible destination at a time. Journey makes the world legible without overwhelming choice.