Visual Patterns¶
Source:
Captainswords.app/docs/FLASH_DS.md·docs/MOTION_AND_CINEMATIC_SPEC.md·docs/ANIMATION_LANGUAGE.md
Reusable visual patterns for missions and rewards.
Pattern types¶
- Micro reactions — single correct answer backdrop motion
- Route shimmer — session complete forward motion
- Milestone cards — major progression beats (spec in creative-spike)
- Loading / arrival — calm transitions into destinations
Language¶
Animations should feel calm, readable, and rewarding without noise — see Animation Language doc.