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Visual Patterns

Source: Captainswords.app/docs/FLASH_DS.md · docs/MOTION_AND_CINEMATIC_SPEC.md · docs/ANIMATION_LANGUAGE.md


Reusable visual patterns for missions and rewards.

Pattern types

  • Micro reactions — single correct answer backdrop motion
  • Route shimmer — session complete forward motion
  • Milestone cards — major progression beats (spec in creative-spike)
  • Loading / arrival — calm transitions into destinations

Language

Animations should feel calm, readable, and rewarding without noise — see Animation Language doc.