Sage — Home Caretaker¶
Part of NPC Character Roster and Rewards
npc_id: caretaker_sage
home_location: Home Island / Captain's House
primary_role: Home System NPC + Memory Curator
personality: Calm, nurturing, reflective, practical
primary_verbs: [place, remember, restore, build]
first_activity: Simple Reading or Single Word
first_reward: house/cabin introduction
long_term_value: Inventory placement, memory descriptions, home upgrades
Story function¶
Introduces home island only after child has earned memories — house feels meaningful, not empty.
Sage explains objects are memories, not collectibles for completion pressure.
Opening: "Every captain needs a quiet place to remember the journey. When someone gives you something, we can find it a good home here."
Repeatable jobs¶
sage_place_memory · sage_read_item_story · sage_build_shelf · sage_restore_photo_frame
Deterministic rewards¶
Home/cabin access · first wall frame · first shelf · memory book (later)
Optional drops¶
Sage usually does not give random drops — manages placement. Exception: Plain Memory Frame (10%) · Woven Rug (5%)
Related¶
- Finn - Boat Builder · [[NPCs by Chapter#Chapter 4]]